Infinite Undiscovery at IGN: walkthroughs, items, maps, video tips, and strategies. Infinite Undiscovery – Walkthrough/guide. Infinite Undiscovery FAQ/Walkthrough By Jason Venter jasonventer[at]yahoo{_dot_}com. Infinite Undiscovery Walkthrough Videos (Completed)Total number of 48 videos by mikey (). Title, Duration, Date. Part 1: Intro.

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Entering the number sequence to the left of the desired segment listed above will then skip you directly to that portion of the text.

This newest game is noteworthy because it represents the first major title that Square-Enix has published with an undiscobery on global release. Japanese, European and American gamers all get to experience it at roughly the same time.

The title also is the first of several high-profile releases the publisher iinfinite to make available on Microsoft’s Xbox excepting the port of Final Fantasy XI and was developed in cooperation with Microsoft.

That’s is why you won’t ever play it on the PlayStation 3. The plot centers around an organization known as the Order of Chains. This fiendish group has chained the moon to the planet it sustains. The results are most unsavory.

Monsters roam the land. Chaos reigns and you must stop it. Below, I’m going to comment on a few fwq the most important aspects. One is the typical town scene, where you can walk around and infinote to various townfolk to catch up on the latest news or possibly to find side quests that can reward you with items.

The other type of area is the dungeon. Here, you have to worry about enemies. Most of your time will be spent in dungeons, with only occasional undiscovrey in one town or another as plot and your own needs dictate. When you are exploring, you can press the ‘R’ trigger to draw your sword or to sheathe it. When your weapon is drawn, you can press the ‘A’ button to swing it or you can press the ‘B’ button to perform your spinning move.

However, there are often times where you’ll need to open a treasure chest or examine a spot or just talk to someone. In such instances, you should sheathe your sword. This is required and sometimes you could get stuck if you don’t keep it firmly in mind.

Basically, it allows Capell to join with fellow party members to utilize their special skills.

In a dungeon, press and hold the right shoulder button not imfinite trigger. As you hold it, you will see face buttons masked to available party members. Press the button corresponding to the one with whom you wish to join. Then you can press face buttons from there to use one of two special skills. For example, there’s one character who can smash rocks obstructing your path and another that can open locked treasure chests.

The first time you’ll use the ability to connect, it will be in the first dungeon to fire an arrow. When you are in towns, you can still connect with nifinite members but you will need to find them first.

Complete Walkthrough / FAQ | GamesRadar+

Different characters have different hangouts in each of the handful of towns you encounter along your journey.

You must find them. Then, while within a limited range, you can connect the same way you can with active party members in dungeons. It’s worth noting that when you are connected to a fellow party member in town, certain people will have alternate things to say if you talk to them. This is how you can find some of the game’s more devious side quests, so take some time to experiment. Many of the different characters you meet in the course of your journey can help with this.

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Most of them can create different types of items. For example, Aya can cook food items while Unidscovery can turn metal into weapons. There are 18 characters that will join your party at various points unndiscovery the game and most of them have an area of specialty.

Infinite Undiscovery – Walkthrough/guide

When you begin crafting, you should always make sure that you’ve just recently saved. This is because items can be lost to no good purpose if your attempt to cook or forge something goes poorly.

As you gain 1C levels, you’ll be more easily able to create simple items and you’ll also be able to attempt more difficult ones. Achievements are tied into this process. The game clearly wants you to experiment with it and there’s no reason not to. Make sure that you do, and frequently. Later in the game, you will also have the option to enchant weapons.

What this means is that you augment them with items to give them special stats, such as improving attack power. You can also do other neat things like expand your range of vision in a dungeon. These effects will last only 10 minutes, though, and then the item you used is gone, so it’s important to make the most of them.

Walkthroughs for Infinite Undiscovery

I personally never used them but I can see why others might choose to. By default, Capell can slash with the ‘A’ button or he can press ‘B’ to perform a ‘Spinning Waltz’ move that allows him to spin in a circle and harm enemies that are surrounding him. More spectacular moves are available if you pay attention, however. As you go up levels, you’ll learn new moves and can assign them to the ‘A’ and ‘B’ buttons. These will not replace your standard slash and spinning attacks.

Instead, they imfinite charged attacks that undiscoveyr consume MP and are available when you hold down either the ‘A’ or ‘B’ button to briefly charge and then execute the move.

Special skills are important, and it’s also important that you assign your allies the moves they can most readily use. You will likely find moves that you prefer. Like Capell, your allies can have two equipped at a time and they will use those regularly as the situation warrants it.

Make sure that they have those skills equipped which most readily accompany your own fighting style. At any point as you explore a given dungeon, infintie could come under attack. By the same token, you can also surprise enemies before a ‘fight’ actually begins. For example, you might see enemies ahead who have not noticed you yet. This is your chance to connect to someone with a projectile attack like Aya and get the drop on your enemy by hitting him before he knows that you’re around.

Startling enemies has infinitee benefits. The most obvious one is that you’ll be able to start striking before running the risk of taking any damage yourself. As a bonus, the enemy will be much more susceptible to any critical attacks you might manage. When you succeed in startling an enemy, the ensuing battle has a much greater tendency to go your way though note that the inverse is true if an enemy manages to startle you instead!

Another benefit is that enemies who are panicked are more likely to drop precious items. While any defeated enemy is somewhat likely ffaq drop an item, most carry around two or three item types and will only part with the most precious when they have been defeated following a surprise attack. Because these rare items tend to be valuable and can often be used to craft the most excellent items available in the game, it’s especially nice if you can regularly surprise enemies throughout each area of the game that you explore.


For example, you might defeat a boss and take a minute and a half doing it, while another player might take closer to three. The developers recognized this and built in some rewards for the particularly talented player.

It’s usually worth earning those rewards, too. Often, achievements are tied into them, but beyond that the game will often reward you with large experience point boosts, health and magic refills and so forth.

This text will note any situational bonuses that I myself have encountered, but it’s likely that I’ve missed some. Always try not only to win a battle, but to win it quickly and with style. You might be surprised by what happens! In fact, you pretty much have to if you’re interested in gathering the bulk of the items in the game. Many dungeons have locked treasure chests. Others will be out of your reach undiscovedy then, until someone else joins your group.

Still other items will be hidden behind infibite that may need to be broken with weapons. Worse, even when you have someone around that can gather these items, it’s possible that you won’t have him or her in your party.

Infinite Undiscovery

That means that even after you clear a dungeon, you may have to go back to it later to pick up items you may have missed. For the most part, the game will let you do this whenever you like. There are instances where that is out of the question, however.

If you would like to re- visit an area and you find that your progress is barred, just be patient and come back later. The path may have opened and there may even be new events including special enemy encounters and item drops available for your enjoyment.

In this text, I try to note some of the most memorable such instances, but you should definitely explore on your own because I could very easily have missed some exciting elements. It will also include instructions on many of the finer points, such as items that you’ll definitely want to gather and places you won’t want to miss visiting.

Please note that this is NOT a spoiler-free walkthrough. However, there’s very little plot discussion at all, even during major plot twists. This means that you should be able to easily consult the FAQ specifically for the area where you currently are stuck without running the risk of spoiling some encounter that takes place 2 or 3 hours down the road. I believe that the text is as close to spoiler-free as is reasonable while maintaining clarity. If you want to collect every item, I suggest following the text from the very beginning.

I will also attempt to provide useful information in the appendixes following this walkthrough so that you can come back later and find something that you may have missed, though that aspect of this text will likely remain a work in progress for quite some time.

There are many side quests that I may not yet have discovered, as well, so I’ll be coming back to fill those in at a later date as appropriate and possible. It’s worth mentioning that the game features multiple difficulty levels. Easy, as the game notes, is for players who are unaccustomed to action games.

Some content is unavailable. Normal mode is for intermediate players, and the game notes that most content is available. Additional difficulty levels become available once you’ve cleared ‘Normal,’ if you want to keep going.