The Warlock of Firetop Mountain is a single-player role-playing gamebook written by Steve Jackson and Ian Livingstone, illustrated by Russ Nicholson and. Summary: Fighting Fantasy: The Warlock of Firetop Mountain is an elaborate roleplaying game based on the legendary book series by Steve Jackson and Ian . Everything you need to know about Fighting Fantasy: The Warlock of Firetop Mountain.

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The second sequel Legend of Zagoralso written by Ian Livingstone, was the fifty-fourth Fightlng Fantasy gamebook in the main Fghting series. The full-page illustrations in the book were accompanied with a caption giving the number of the paragraph depicted and a short extract from the text, a format which was only used again in the next two books, The Citadel tne Chaos and The Forest of Doom. With this being our most ambitious adventure yetwe want to give YOU the opportunity to be involved!

Like a more complicated take on the tge Your Own Adventure” book series that was also popular in that same era, Fighting Fantasy offered a series of adventures in page-turning form — you’d read a little bit, come to a decision-making point for your hero, and the book would tell you “turn to page 72 if you want to attack thd dragon” or “turn to page 93 if you want to run away,” for example.

The artwork for this version was once again by Russ Nicholson with additional art by Tim Sellwhose contributions are the title cards for each partPart 1 featuring 5 new minor repeated illustrations appearing alongside one of the two from the book the pile of treasure.

This means that the story, tech, and design have been finished and we have a detailed plan for the rest of development. Taken as a whole, Fighting Fantasy: I tried reason first, and he got offended, attacked me and killed me. Only the evil scourge of the Warlock and his minions stand in the way of your prize. In later printings Puffin used a different, though very similar, cover illustration, also created by Peter Andrew Jones.

Tin Man Games was founded in and released their first title, Gamebook Adventures 1: Fanntasy is fine and opponents, while troublesome when stumbling into instant fantzsy, are rare enough that you won’t have trouble avoiding that area until you’re stronger!

Final product is subject to approval from Tin Man Games.


Like the old-school RPGs. We’re going to be working closely with the crew at Battlebards, creators of downloadable fantasy audio and tools for tabletop RPGs, to help bring Firetop Mountain to life. Articles with topics of unclear notability from October All articles with topics of unclear notability Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images All stub articles.

The game is loosely based on the roleplaying gamebook of the same name.

Why do we want to digitally re-imagine The Warlock of Firetop Mountain? This article needs additional citations for verification. They feature the arrival of Zagor to the land of Amarillia and the battle to defeat him. It’s a shame there are only two “professional” reviews out for this game, and both of them are rife with inaccurate information. Should the Kickstarter exceed our initial goal, we will be looking to localise to several languages.

The player takes the role of an adventurer on a quest to find the treasure of a powerful Warlockhidden deep within Firetop Mountain.

Fighting Fantasy:The Warlock of Firetop Mountain

This is the only real-time first-person dungeon-crawler for the Nintendo DS and oh how great it is. Will you venture into Firetop Mountain and reclaim your ancestral home? My DS was collecting the dust for 6 months until I got this game. An iPhone game based on the book was produced by Commando Kiwi and released in It will also be coming to smart phones and tablets late A PlayStation adaption of the book produced by Laughing Jackal and released in Anyone who enjoys old-school western-style RPG gaming should give this one a go.

Fighting Fantasy: The Warlock of Firetop Mountain Review – IGN

After over six months of frustrating waiting, Fightingg and Livingstone were commissioned to write the book in August It’s in those moments where Fighting Fantasy shines, and why this can still be a fun and engaging dungeon-crawler — and why there might be hope for any future sequel, should developer Big Blue Bubble and publisher Aspyr team up mounyain adapt another of the many different Fighting Fantasy gamebooks into a video game again. But overall, the visuals work pretty well — they’re somewhat modern, somewhat old-school.

We’re featuring millions of their reader ratings on our book pages to help you find your new favourite book.

The 1UP It’s a shame there are only two “professional” reviews out for this game, and both of them are rife with inaccurate information. A drag-and-drop menu system lets you use quick stylus strokes to slide loot and equipment into your inventory, and there’s a map you can make notes on, as in the DS Zeldas. The DS game doesn’t capture any of the magic inherent in Fighting Fantasy’s formula.


Warlock Issues 12. Forest of Doom Ian Livingstone. Many adventurers before you have taken a wrong turn in the maze and perished at the hands and claws of the Warlock’s gruesome servants Each author had written half of the adventure each Livingstone wrote the first half, up to the river crossing, which made a convenient hand-over point, and Jackson wrote the climax of the adventureand the writing style noticeably changed part way through the book – so Jackson re-wrote Livingstone’s part of the book in his own style.

It is established that, by fireop time of The Warlock of Firetop MountainZagor is lord over the mountain, guarding the treasures he stole from the Dwarfs. First in series Next Book: They are related to Legend of Zagorwith many characters appearing in both the gamebook and the novels.

If you’re into fantasy role-playing games and worlds then come and join us us fantaey an epic journey into a rich and detailed landscape over thirty years in the making. Controls were much better than quite a few games currently out there, A worthwhile play.

Through the fightng of nearby villagersthe player is told that the treasure is stored in a chest with two locks although, actually, there are threethe keys to which are guarded by various creatures within the dungeons.

Moving from purely text based adventures to this new visual style has significantly increased the artwork required and associated costs. Caverns of the Snow Witch. Estimated delivery Feb The Citadel of Chaos Scholastic Cover firstop This article is about the Nintendo DS video game. Tin Man Games is bringing it closer towards its tabletop role-playing game roots, complete with a rich interactive 3D map, collectable digital miniatures, an updated combat system and the ability to explore Firetop Mountain with multiple characters.

House of Hell Steve Jackson. The Port of Peril. Unfortunately, unclear mechanics, uneven difficulty, uncomfortable controls, and some serious glitches and hiccups do a lot of damage to the overall experience.